This display object is responsible for visualizing per-particle vector quantities using arrow glyphs. The Displacement vectors modifier, for example, calculates the displacement vector of each particle. The modifier also creates a vector display object to render the displacement vectors as arrows.
Switches between a three-dimensional (normal shading) and a two-dimensional representation (flat shading) of arrows.
Vectors are scaled by this factor for display. The default is 1.
The diameter of arrow lines.
Reverses head and tail of the arrows.
Toggling this option mirrors the arrows at the particle locations.
The display color of arrows. OVITO currently supports only uniform coloring.