This display object is responsible for visualizing vector quantities that are associated with particles. The Displacement vectors modifier, for example, calculates the displacement vector of each particle. The modifier creates a vector display object to render the displacements as arrows.
Switches between a three-dimensional (normal shading) and a two-dimensional representation (flat shading) of arrows.
Vectors are scaled by this factor for display. The default is 1.
The diameter of arrow lines.
Controls how arrows are positioned relative to the particles.
The display color of arrows. The current program version supports only uniform coloring.
Flips arrows to reverse their directions.